There was a band of savage, orc nomads. They wandered barren wastelands, fighting among other nomadic groups and occasionally raiding the nearest towns. One day they crossed paths with a band of adventurers, among them a cleric of a goddess of fire and war. They were beaten so thoroughly, and put in such a frenzy f terrified awe, that they swore themselves to the goddess, and soon became feared in their own right.
Many traveled to the goddess' realm during the Divine War, and their decedents kept up this warrior tradition, being called on, in small groups whenever the goddess wills it.
Celestial War Paladin Level 14 Soldier
Medium immortal humanoid XP 1,000
Initiative +12 Senses Perception +11
HP 141; Bloodied 70
AC 30; Fortitude 27; Reflex 25; Will 26
Resist 10 fire
[m] Longsword (standard; at-will) • Fire, Weapon
+21 vs AC; 1d10 + 6 damage plus 1d8 fire damage, and the target is marked until the end of the Celestial War Paladin’s next turn
[M] Bolstering Strike (standard; at-will) • Radiant, Weapon
+21 vs AC; 2d8 + 6 radiant damage, and one ally within 2 gains +2 to defenses till the start of the war paladins next turn.
[M] Warrior's Surge (standard, usable only while bloodied; encounter) • Healing, Weapon
The orc raider makes a melee basic attack, spends a healing surge, and regains 45 hit points.
Alignment Unaligned Languages Giant
Skills History +12, Religion +12
Str 22 (+13) Dex 16 (+10) Wis 18 (+11)
Con 21 (+12) Int 11 (+7) Cha 15 (+9)
Equipment Plate Armor, Heavy Shield, Longsword